top of page

Daniel Kitchen
1720 Highcroft Place
Weatogue, CT, 06089
(201)-704-4068
dan@dankitchen.com

EXECUTIVE SUMMARY

Product and Game Development Executive with 25+ years leading hit digital products, publishing initiatives, gamification platforms, and game studios across console, mobile, social, and branded entertainment. Credited on 200+ commercially released games with expertise spanning product strategy, monetization, licensing, publishing, stakeholder management, Agile development, and global team leadership. Proven success driving multimillion-dollar growth, launching top-ranked games, and building partnerships with Disney, Warner Bros., Nickelodeon, Pokémon, Zynga, Showtime, Home Depot, Hasbro, Kraft, Nestlé, and Unilever.

CAREER HIGHLIGHTS

  • Credited on 200+ commercially released games across console, mobile, social, and branded platforms

​​

  • Generated $30M+ in revenue growth through publishing, licensing, and platform innovation

​

  • Closed $11M+ in new business across executive leadership roles

​

  • Led global teams of 200+ developers, artists, QA, production, and localization personnel

​​

  • Produced Top-100 ranked mobile products and award-winning social games

​

  • Delivered products and partnerships involving Disney, Warner Bros., Nickelodeon, Pokémon, Zynga, ESPN, Showtime, Home Depot, Kraft, Nestlé, and CBS

CORE EXPERTISE

  • Product Strategy

​

  • Game Development

​

  • Product Lifecycle Management

​

  • Studio Operations

​

  • Publishing & Distribution​​

​

  • ​​Gamification

​

  • Strategic Partnerships

​

  • Licensing​

​

  • Business Development​

​

  • Cross-Functional Leadership

​

  • Agile / Scrum​

​

  • Stakeholder Management​​​

​

  • ​​Go-To-Market Strategy​

​

  • Monetization

​

  • P&L Ownership​

​

  • Global Team Leadership​

​

  • AI Workflow Optimization

PROFESSIONAL EXPERIENCE

Tiki Interactive, LLC.

Director of Product & Operations

2013 - Present

Contract Game Development Studio experienced in Game Design, Game Production, Project Management and New Business Development

  • Generated $6M+ in new business through strategic partnerships and enterprise digital engagement initiatives for brands including Unilever, Hellmann’s, GAF, Showtime, Home Depot, and Disney

​​​

  • Lead end-to-end product development from concept to launch for gaming, branded entertainment, and gamification initiatives

​​​​

  • Direct cross-functional teams across engineering, art, QA, production, and marketing using Agile methodologies, sprint planning, backlog management, and KPI tracking

​

  • Partner with executive stakeholders to align product execution with business

Gameshastra, Inc.

​Director of Product Development

2009 - 2014

India’s largest game developer/publisher, (Winner Red Herring Global 100) with offices in India, Japan and USA

  • Generated $4M+ in new business during first year while improving global operational efficiency and cross-team collaboration

​​​

  • Led development and launch of digital products generating $5.4M in profit

​​​​

  • Managed strategic distribution partnerships with Playdom, Disney Mobile, Zynga, and Facebook including Gardens of Time, ranked in Facebook’s Top 10 with 16M+ MAU

​

  • Directed global offshore teams and optimized resource allocation, schedules, and delivery execution

Skyworks Interactive, Inc.

VP, Business Development & Product Strategy

2006 - 2009

Top 100 Interactive Agency known for pioneering online advergames and payable ads

  • Generated $1.6M in new business within six months through partnerships and digital publishing initiatives

​​​

  • Led development of 16 mobile titles, with 90% reaching Top-100 iTunes rankings

​​​​

  • Directed product planning, concept validation, launch execution, monetization, and live-ops management​​

Majesco Entertainment, Inc.

VP, Product Development

2000 - 2006

Leading mass market publisher of console and hand-held games

  • Co-created the GBA Video Platform, contributing to $30M+ revenue growth

​​​

  • Produced 70+ licensed games for Disney, Warner Bros., Nickelodeon, Hasbro, Pokémon, and Konami

​​​​

  • Helped transition company from re-manufacturer to publisher through launch of first 25 licensed handheld titles​​

EDUCATION

Computer Science/Electrical Engineering Studies

Fairleigh Dickinson University Teaneck, NJ

INDUSTRY DISTINCTIONS

National Video Game Museum

      Honored Inductee and Lifetime Member

​

International Game Design Association

      Lifetime Member

​​

Designer Spotlight

      Amazon Prime Series “Batteries Not Included”

​​

Featured Game Designer

     Dan Kitchen: Four Decades of Development

​

Game Industry Speaker

      Retro Game Cons

​

Game Technology Expert Witness

      Patent and Trademark Cases

​

Feature Film Technical Consultant

      Sony Pictures/Happy Madison’s “Grandma’s Boy"

​

Creative Artists Agency

      Former Game Design Representation

bottom of page